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Portrait of Wee & Woo Mythic dossier

G7 · Archer · intelligence

Wee & Woo

Wee & Woo is a Mythic archer hero in Generation 7. This dossier separates recorded skills from the effects currently supported in Bear simulation.

Generation
G7
Troop
Archer
Rarity
Mythic
Primary role
Combat
Open Hero Gear Optimizer

Investment decision

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Previous Generation

Yang

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Compare Yang vs Wee & Woo

Combat brief

How Wee & Woo creates value

Limited evidence · Reliability Medium · Reviewed 2026-08-21

Recorded strengths

  • Artillerymen provides 15% attack to all friendly squads at skill level 5 (Skill: Artillerymen).
  • Artillerymen provides 10% lethality to all friendly squads at skill level 5 (Skill: Artillerymen).
  • Boom Boom provides 50% additional damage to all friendly squads at skill level 5 (Skill: Boom Boom).
  • Landmines provides 15% attack to all friendly squads at skill level 5 (Skill: Landmines).

Limitations

  • Boom Boom depends on a 50% activation roll per eligible event; battle-long attempt count, duration, and stacking are not assumed (Skill: Boom Boom).
  • Landmines applies only when: Hero must be defending (Skill: Landmines).
Useful

Bear Hunt

Rally Leader: Sufficient Verified Coverage. Rally Joiner: Fully Modeled. Only effects listed in role coverage execute numerically.

Useful

PvP attack / rally

At least one source-recorded, classified mechanic is relevant to this mode.

Situational

PvP defense / garrison

Relevant effects depend on a condition or activation roll.

Provisional

Arena

Exploration mechanics come from a public fan-maintained reference. They may inform provisional Arena evidence, but cannot drive a definitive investment recommendation.

Useful

General Expedition / PvE

At least one source-recorded, classified mechanic is relevant to this mode.

Bear Hunt

Current simulation coverage

Both roles use the same canonical skill and applicability rules as Generation Upgrade comparisons.

SIMULATED

Rally Leader

SUFFICIENT VERIFIED COVERAGE

Supported in the current model

  • Exclusive Gear Expedition LethalityExclusive Gear progression
  • ArtillerymenExpedition skill
  • Chain ShellingExpedition skill
  • Boom BoomExpedition skill
  • Frontal SupportOther supported hero skill
Not modeled or excluded (6)
  • Chain Shelling · Squad Damage Dealt PercentValidated exclusion · Potentially material to Bear damage
  • High GroundNot yet modeled · Bear impact not yet verified
  • IncendiariesNot yet modeled · Bear impact not yet verified
  • LandminesNot yet modeled · Potentially material to Bear damage
  • Zero SympathyNot yet modeled · Potentially material to Bear damage
  • Exclusive Gear statNot yet modeled · Bear impact not yet verified
Simulation coverage details
Progression
INCLUDEDVerified star and star-tier scaling.
Expedition Skills
INCLUDED4 of 5 canonical effects execute; 1 are validated exclusions. Excluded: Chain Shelling.
Other hero skills
PARTIAL1 of 4 canonical effects have executable Bear mappings.
Exclusive Gear
PARTIALEG5 contributes canonical Expedition Lethality; unverified or unsupported EG entries are excluded (Landmines, Zero Sympathy, ATK, DEF, …).
SIMULATED

Rally Joiner

FULLY MODELED

Supported in the current model

  • ArtillerymenExpedition skill
  • Chain ShellingExpedition skill
  • Boom BoomExpedition skill

Exclusive Gear: Not applicable to Rally Joiner.

Not modeled or excluded (1)
  • Chain Shelling · Squad Damage Dealt PercentValidated exclusion · Potentially material to Bear damage
Simulation coverage details
Progression
INCLUDEDVerified star and star-tier scaling.
Expedition Skills
INCLUDED4 of 5 canonical effects execute; 1 are validated exclusions. Excluded: Chain Shelling.
Other hero skills
EXCLUDED BY ROLEJoiner execution excludes non-Expedition skills.
Exclusive Gear
EXCLUDED BY ROLERally Joiner ignores all Exclusive Gear stats and skills.

Expedition skills

Mechanics and practical impact

01
Expedition · Skill level 5

Artillerymen

The inclusion of the artillerymen has an overall helpful effect of increasing Squad's total Attack by 15% and total Lethality by 10%.

DIRECT · RELIABLESource Recorded
Recorded effect
15% Attack
Target
All friendly squads
Trigger / cadence
passive · Continuous
Chance
No supported chance roll
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Rally Attack, Expedition Pve

DIRECT · RELIABLE keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

DIRECT · RELIABLESource Recorded
Recorded effect
10% Lethality
Target
All friendly squads
Trigger / cadence
passive · Continuous
Chance
No supported chance roll
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Rally Attack, Expedition Pve

DIRECT · RELIABLE keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

02
Expedition · Skill level 5

Chain Shelling

Wee & Woo's devastating back-to-back rounds tear shreds through the enemy lines, increasing Squad's Damage Dealt to Archer by 30% and to Infantry by 25%.

RELIABILITY UNKNOWNPersisted Verified
Recorded effect
30% Damage dealt
Target
Target interpretation not yet verified
Trigger / cadence
passive · Continuous
Chance
No supported chance roll
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Unclassified

RELIABILITY UNKNOWN keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

RELIABILITY UNKNOWNPersisted Verified
Recorded effect
25% Damage dealt
Target
Target interpretation not yet verified
Trigger / cadence
passive · Continuous
Chance
No supported chance roll
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Unclassified

RELIABILITY UNKNOWN keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

03
Expedition · Skill level 5

Boom Boom

"There's always someone in every cannon duo who can aim well." Wee & Woo's presence gives all Squad's Attack a 50% chance of dealing 50% extra damage.

CHANCE-BASEDSource Recorded
Recorded effect
50% Additional damage
Target
All friendly squads
Trigger / cadence
proc · Eligible event count not recorded
Chance
50%
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Rally Attack, Expedition Pve

CHANCE-BASED keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

Exploration / Arena skills

Arena evidence

Provisional Exploration / Arena evidence

These mechanics come from a public fan-maintained skill reference. They remain provisional, never substitute Expedition skills, and do not drive a definitive investment recommendation.

01
Exploration / Arena · Skill level 5 · Provisional

High Ground

Wee & Woo follow the artillery principle of "high ground, long shots" to the letter, dealing Attack* Area of Effect damage. 300–420%

DIRECT · RELIABLEProvisional
Recorded effect
420% damage up
Target
Target interpretation not yet verified
Chance
No source-recorded chance roll
Duration
Not recorded
Cadence
Not recorded
Stacking
unknown

Evidence: Public skill reference. Status: provisional.

02
Exploration / Arena · Skill level 5 · Provisional

Incendiaries

At skill level 5, Incendiaries records Damage Up: 84%; Damage Up: 25%. The source sentence is incomplete, so only structured values are shown.

SCHEDULED · GUARANTEED CADENCEProvisional
Recorded effect
84% damage up
Target
Target interpretation not yet verified
Chance
No source-recorded chance roll
Duration
2 seconds
Cadence
Every 0.5 s
Stacking
unknown

Evidence: Public skill reference. Status: provisional.

SCHEDULED · GUARANTEED CADENCEProvisional
Recorded effect
25% damage up
Target
Target interpretation not yet verified
Chance
No source-recorded chance roll
Duration
2 seconds
Cadence
Every 0.5 s
Stacking
unknown

Evidence: Public skill reference. Status: provisional.

03
Exploration / Arena · Skill level 5 · Provisional

Frontal Support

At skill level 5, Frontal Support records Attack Up: 26%. The source sentence is incomplete, so only structured values are shown.

CONDITIONAL · VERIFIED REQUIREMENTProvisional
Recorded effect
26% attack up
Target
Target interpretation not yet verified
Chance
No source-recorded chance roll
Duration
Not recorded
Cadence
Not recorded
Stacking
unknown

Evidence: Public skill reference. Status: provisional.

Exclusive Gear

Exclusive Gear effect analysis

Wee & Woo · Exclusive Gear

Canonical Exclusive Gear progression is available. Bear usage depends on the selected level, role, and supported effect mapping shown in Bear coverage.

Exclusive Gear

Landmines

Smart artillerymen always keep mines in reserve in case of unwelcome friends. Wee & Woo increase Defender Squad's Attack by 15%.

CONDITIONAL · VERIFIED REQUIREMENT · recorded range up to 15% attack · All friendly squads.

Role dependency: Role-specific. Rally Joiner excludes all Exclusive Gear contributions.

Evidence limits

Unknown and unclassified mechanics

  • Combat examples use recorded skill level 5; no verified star-to-skill-level mapping is inferred.
  • Exploration / Arena records are provisional public evidence until directly verified in game; Arena conclusions remain non-definitive.
  • Chain Shelling: activation, target, or effect semantics are incomplete (Skill: Chain Shelling · persisted verification).
  • Stacking behavior and caps are not recorded for the catalogued effects.

Availability

Acquisition evidence

Hero Roulette
Availability can vary with kingdom age and live game events.

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