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Portrait of Jaeger Mythic dossier

G3 · Archer · intelligence

Jaeger

Jaeger is a Mythic archer hero in Generation 3. This dossier separates recorded skills from the effects currently supported in Bear simulation.

Generation
G3
Troop
Archer
Rarity
Mythic
Primary role
Combat

Investment decision

Should I invest in Jaeger?

Calculate the complete shard target, compare generation timing and see exactly where the evidence stops.

Evaluate Jaeger

Previous Generation

Marlin

See whether Jaeger is worth replacing Marlin.

Compare Marlin vs Jaeger

Next Generation

Rosa

See whether Rosa is worth replacing Jaeger.

Compare Jaeger vs Rosa

Combat brief

How Jaeger creates value

Limited evidence · Reliability Medium · Reviewed 2026-08-21

Recorded strengths

  • The Tempest provides 40% damage dealt to all friendly squads at skill level 5 (Skill: The Tempest).
  • The Celebration provides 25% health to all friendly squads at skill level 5 (Skill: The Celebration).
  • Hymn to Survival provides 15% health to all friendly squads at skill level 5 (Skill: Hymn to Survival).

Limitations

  • The Tempest depends on a 20% activation roll per eligible event; battle-long attempt count, duration, and stacking are not assumed (Skill: The Tempest).
  • Hymn to Survival applies only when: Hero must be defending (Skill: Hymn to Survival).
Useful

Bear Hunt

Rally Leader: Partial Coverage. Rally Joiner: Partial Coverage. Only effects listed in role coverage execute numerically.

Situational

PvP attack / rally

Relevant effects depend on a condition or activation roll.

Useful

PvP defense / garrison

At least one source-recorded, classified mechanic is relevant to this mode.

Provisional

Arena

Exploration mechanics come from a public fan-maintained reference. They may inform provisional Arena evidence, but cannot drive a definitive investment recommendation.

Useful

General Expedition / PvE

At least one source-recorded, classified mechanic is relevant to this mode.

Bear Hunt

Current simulation coverage

Both roles use the same canonical skill and applicability rules as Generation Upgrade comparisons.

SIMULATED

Rally Leader

PARTIAL COVERAGE

Supported in the current model

  • Exclusive Gear Expedition LethalityExclusive Gear progression
  • The TempestExpedition skill
Not modeled or excluded (8)
  • The ResistanceNot yet modeled · Defensive-only for the current Bear damage scenario
  • The CelebrationNot yet modeled · Defensive-only for the current Bear damage scenario
  • Fatal AttractionNot yet modeled · Bear impact not yet verified
  • Game of ChanceNot yet modeled · Bear impact not yet verified
  • RumormongerNot yet modeled · Potentially material to Bear damage
  • Hymn to SurvivalNot yet modeled · Defensive-only for the current Bear damage scenario
  • Sound of SilenceNot yet modeled · Bear impact not yet verified
  • Exclusive Gear statNot yet modeled · Bear impact not yet verified
Simulation coverage details
Progression
INCLUDEDVerified star and star-tier scaling.
Expedition Skills
PARTIAL1 of 3 canonical effects execute; 0 are validated exclusions.
Other hero skills
UNSUPPORTED0 of 3 canonical effects have executable Bear mappings.
Exclusive Gear
PARTIALEG5 contributes canonical Expedition Lethality; unverified or unsupported EG entries are excluded (Hymn to Survival, Sound of Silence, ATK, DEF, …).
SIMULATED

Rally Joiner

PARTIAL COVERAGE

Supported in the current model

  • The TempestExpedition skill

Exclusive Gear: Not applicable to Rally Joiner.

Not modeled or excluded (2)
  • The ResistanceNot yet modeled · Defensive-only for the current Bear damage scenario
  • The CelebrationNot yet modeled · Defensive-only for the current Bear damage scenario
Simulation coverage details
Progression
INCLUDEDVerified star and star-tier scaling.
Expedition Skills
PARTIAL1 of 3 canonical effects execute; 0 are validated exclusions.
Other hero skills
EXCLUDED BY ROLEJoiner execution excludes non-Expedition skills.
Exclusive Gear
EXCLUDED BY ROLERally Joiner ignores all Exclusive Gear stats and skills.

Expedition skills

Mechanics and practical impact

01
Expedition · Skill level 5

The Tempest

Jaeger's triumphant music is a fine tool of intimidation, granting a 20% chance of increasing Squads' damage dealt by 40% for 3 turns.

CHANCE-BASEDSource Recorded
Recorded effect
40% Damage dealt
Target
All friendly squads
Trigger / cadence
proc · Eligible event count not recorded
Chance
20%
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Rally Attack, Expedition Pve

CHANCE-BASED keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

02
Expedition · Skill level 5

The Resistance

Music focuses the soldier's mind. Jaeger grants all squads a 20% chance of reducing the total Enemy Squads' Lethality by 50% for 2 turns when attacking.

RELIABILITY UNKNOWNSource Recorded
Recorded effect
50% Unclassified
Target
All enemy squads
Trigger / cadence
proc · Eligible event count not recorded
Chance
20%
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Unclassified

RELIABILITY UNKNOWN keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

03
Expedition · Skill level 5

The Celebration

A rousing song unlocks new reserves of strength. Increases total Squads' Health by 25%.

DIRECT · RELIABLESource Recorded
Recorded effect
25% Health
Target
All friendly squads
Trigger / cadence
passive · Continuous
Chance
No supported chance roll
Duration
Not recorded
Condition
None recorded
Stacking
Unclassified
Modes
Garrison Defense, Expedition Pve

DIRECT · RELIABLE keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.

Exploration / Arena skills

Arena evidence

Provisional Exploration / Arena evidence

These mechanics come from a public fan-maintained skill reference. They remain provisional, never substitute Expedition skills, and do not drive a definitive investment recommendation.

01
Exploration / Arena · Skill level 5 · Provisional

Fatal Attraction

Like a siren's deadly song, Jaeger deals Attack* damage to enemies in the target area and stuns them for 2s. 160–224%

DIRECT · RELIABLEProvisional
Recorded effect
224% area of effect damage up
Target
Target interpretation not yet verified
Chance
No source-recorded chance roll
Duration
2 seconds
Cadence
Not recorded
Stacking
unknown

Evidence: Public skill reference. Status: provisional.

02
Exploration / Arena · Skill level 5 · Provisional

Game of Chance

Jaeger's deadliest performances are also his most unpredictable. If successful, Jaeger deals Attack* damage or else restores target's Health equal to his Attack* 50%. 220–300%

CONDITIONAL · VERIFIED REQUIREMENTProvisional
Recorded effect
300% damage up
Target
Target interpretation not yet verified
Chance
No source-recorded chance roll
Duration
Not recorded
Cadence
Not recorded
Stacking
unknown

Evidence: Public skill reference. Status: provisional.

03
Exploration / Arena · Skill level 5 · Provisional

Rumormonger

At skill level 5, Rumormonger records Enemy Damage Taken Up: 30%. The source sentence is incomplete, so only structured values are shown.

DIRECT · RELIABLEProvisional
Recorded effect
30% enemy damage taken up
Target
Enemy target
Chance
No source-recorded chance roll
Duration
3 seconds
Cadence
Not recorded
Stacking
unknown

Evidence: Public skill reference. Status: provisional.

Exclusive Gear

Exclusive Gear effect analysis

Jaeger · Exclusive Gear

Canonical Exclusive Gear progression is available. Bear usage depends on the selected level, role, and supported effect mapping shown in Bear coverage.

Exclusive Gear

Hymn to Survival

No ease or luxury can be enjoyed unless the lives of soldiers are well-guarded. Jaeger increases Defender Squads' Health by 15%.

CONDITIONAL · VERIFIED REQUIREMENT · recorded range up to 15% health · All friendly squads.

Role dependency: Role-specific. Rally Joiner excludes all Exclusive Gear contributions.

Evidence limits

Unknown and unclassified mechanics

  • Combat examples use recorded skill level 5; no verified star-to-skill-level mapping is inferred.
  • Exploration / Arena records are provisional public evidence until directly verified in game; Arena conclusions remain non-definitive.
  • The Resistance: activation, target, or effect semantics are incomplete (Skill: The Resistance).
  • Stacking behavior and caps are not recorded for the catalogued effects.

Availability

Acquisition evidence

Daily Deals
Availability can vary with kingdom age and live game events.

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