Generation upgrade intelligence
Eric vs Alcar
Generation 3 vs Generation 4 Infantry
Should you upgrade from Eric to Alcar?
Eric
5★ · EG5
Alcar
4★ · Tier 0 · EG2Overall decision · Bear — Rally Leader
The current verified model favors Alcar for Bear — Rally Leader; important mechanics remain incomplete.
The recommendation uses the selected skill-aware Bear role. The progression-only model remains below as a diagnostic baseline.
- Bear — Rally Leader
- Strong upgrade
- Alcar difference
- +128.68%
- Star/Tier crossover
- 2★ · Tier 0 · EG2
Live build comparison
Test Your Eric vs Alcar
Choose both builds and run the canonical Kingshot Intel paired Bear model.
Practical transition default: the established hero starts at 5★, skills 5/5/5 and EG5; the incoming hero starts at 4★, skills 5/5/5 and EG2. Equal investment is calculated separately.
Simulation boundary: This runs the Kingshot Intel simulation—not a remote Kingshot server battle. Chance effects are evaluated attack by attack and periodic skills follow their recorded cadence. Effects without a supported cadence stay excluded. Rally Leader uses supported Exclusive Gear data; Rally Joiner ignores Exclusive Gear and uses Expedition skills only.
Bear simulation
Eric vs Alcar · Event replay
The recommendation is available immediately. Watching the representative run is optional.
Overall modeled result
Across 128 paired simulations
- Eric average
- 3,7M
- Alcar average
- 8,4M
- Alcar delta
- +128.68%
- Verdict
- Strong upgrade

Waiting for trace events.

Waiting for trace events.
Representative-run result
- Eric
- Alcar
- Alcar difference
This replay is one median-like run. The aggregate result above remains authoritative.
Independent Bear outcomes
Leader and joiner are calculated separately
Each role has its own damage, winner, crossover and investment target under identical troop and account assumptions.
Event comparison
Bear — Rally Leader
- Eric
- 3.7M
- Alcar
- 8.4M
Alcar +128.68% Current verified model · Strong upgrade
- Star/Tier crossover
- 2★ · Tier 0 · EG2
- Performance there
- +39.54%
- Hero shards from selected
- Already reached
- Exclusive Gear crossover
- EG0 at selected Star/Tier
- Evidence coverage
- EXECUTABLE ROLE MODEL · PARTIAL COVERAGE
Event comparison
Bear — Rally Joiner
- Eric
- 2.7M
- Alcar
- 7.1M
Alcar +160.53% Current verified model · Strong upgrade
- Star/Tier crossover
- 2★ · Tier 0 · EG not applicable
- Performance there
- +58.97%
- Hero shards from selected
- Already reached
- Exclusive Gear crossover
- Not applicable for Joiner
- Evidence coverage
- EXECUTABLE ROLE MODEL · PARTIAL COVERAGE
Event-specific evidence
Better for what?
No universal power score is used. Every mode keeps its own evidence status.
Event comparison
Bear — Rally Leader
- Eric
- 3.7M
- Alcar
- 8.4M
Alcar +128.68% Current verified model · Strong upgrade
- Eric contributes 290.23% verified Expedition Attack at 5★.
- Alcar contributes 256.72% verified Expedition Attack at 4★ · Tier 0.
- Alcar · Praetorian Will: +100% troop damage dealt percent (expedition).
- Alcar · Praetorian Will: +10% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +60% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +25% enemy damage taken percent (expedition).
- Eric · EG5: +35% Expedition Lethality from canonical Exclusive Gear progression.
- Alcar · EG2: +18.50% Expedition Lethality from canonical Exclusive Gear progression.
- Role execution includes canonical supported skills; incomplete coverage: Expedition Skills, Other hero skills, Exclusive Gear.
Event comparison
Bear — Rally Joiner
- Eric
- 2.7M
- Alcar
- 7.1M
Alcar +160.53% Current verified model · Strong upgrade
- Eric contributes 290.23% verified Expedition Attack at 5★.
- Alcar contributes 256.72% verified Expedition Attack at 4★ · Tier 0.
- Alcar · Praetorian Will: +100% troop damage dealt percent (expedition).
- Alcar · Praetorian Will: +10% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +60% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +25% enemy damage taken percent (expedition).
- Role execution includes canonical supported skills; incomplete coverage: Expedition Skills.
Event comparison
Arena / Exploration
Battle simulation unavailableMechanics comparison only: no validated battle simulator exists for this mode.
- Eric: Ground Shock: damage up up to 168% (provisional).
- Eric: Veterancy: defense up up to 20% (provisional).
- Alcar: Glorious Mark: friendly damage taken down up to 70% (provisional).
- Alcar: Boneshatter: damage up up to 98% (provisional).
Event comparison
Rally Attack
Battle simulation unavailableMechanics comparison only: no validated battle simulator exists for this mode.
- Alcar: Praetorian Will: 100% damage dealt · direct · reliable.
- Alcar: Praetorian Will: 10% damage dealt · direct · reliable.
Event comparison
Garrison
Battle simulation unavailableMechanics comparison only: no validated battle simulator exists for this mode.
- Eric: Conviction: 20% damage reduction · direct · reliable.
- Eric: Exhortation: 25% health · direct · reliable.
- Alcar: Rescuing Hands: 70% damage reduction · scheduled · guaranteed cadence.
- Alcar: Vow of Honor: 15% health · conditional · verified requirement.
Event comparison
Expedition PvE
Battle simulation unavailableMechanics comparison only: no validated battle simulator exists for this mode.
- Eric: Conviction: 20% damage reduction · direct · reliable.
- Eric: Exhortation: 25% health · direct · reliable.
- Alcar: Rescuing Hands: 70% damage reduction · scheduled · guaranteed cadence.
- Alcar: Praetorian Will: 100% damage dealt · direct · reliable.
Star/Tier crossover · EG2 held constant
At what Star/Tier does Alcar become stronger?
2★ · Tier 0 · EG2
Performance at crossover Alcar is +39.54% in the paired normalized Bear — Rally Leader scenario.
Exclusive Gear crossover · 4★ · Tier 0 held constant
At what EG level does Alcar become stronger?
EG0
Performance at crossover Alcar is +92.98% at the selected Star/Tier.
Equal build
Role-aware comparison at 5★ · EG5
The selected Bear role is recalculated with equal progression, skills, and EG context. Joiner still excludes EG.
Event comparison
Bear — Rally Leader
- Eric
- 3.7M
- Alcar
- 13.6M
Alcar +272.09% Current verified model · Strong upgrade
- Eric contributes 290.23% verified Expedition Attack at 5★.
- Alcar contributes 370.29% verified Expedition Attack at 5★.
- Alcar · Praetorian Will: +100% troop damage dealt percent (expedition).
- Alcar · Praetorian Will: +10% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +60% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +25% enemy damage taken percent (expedition).
- Eric · EG5: +35% Expedition Lethality from canonical Exclusive Gear progression.
- Alcar · EG5: +46.25% Expedition Lethality from canonical Exclusive Gear progression.
- Role execution includes canonical supported skills; incomplete coverage: Expedition Skills, Other hero skills, Exclusive Gear.
Diagnostic baseline
Progression-only Bear comparison
Available for diagnosis and historical comparison; it is not the final player-facing Bear recommendation.
Event comparison
Bear — Progression-only baseline
- Eric
- 2.7M
- Alcar
- 2.5M
Alcar -8.59% Current verified model · Moderate downgrade
- Eric contributes 290.23% verified Expedition Attack at 5★.
- Alcar contributes 256.72% verified Expedition Attack at 4★ · Tier 0.
- The numeric difference is attributed only to verified star-progression scaling.
Explain the result
Why the modeled result changes
What drives the number
- Eric contributes 290.23% verified Expedition Attack at 5★.
- Alcar contributes 256.72% verified Expedition Attack at 4★ · Tier 0.
- Alcar · Praetorian Will: +100% troop damage dealt percent (expedition).
- Alcar · Praetorian Will: +10% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +60% troop damage dealt percent (expedition).
- Alcar · Carpe Diem: +25% enemy damage taken percent (expedition).
- Eric · EG5: +35% Expedition Lethality from canonical Exclusive Gear progression.
- Alcar · EG2: +18.50% Expedition Lethality from canonical Exclusive Gear progression.
- Role execution includes canonical supported skills; incomplete coverage: Expedition Skills, Other hero skills, Exclusive Gear.
What does not drive it
- The result is a comparative event-simulation estimate, not a remote Kingshot server battle.
- Effects without an executable cadence or validated mapping remain excluded; confirmed no-effect mechanics are recorded as validated exclusions in coverage.
- Rally Leader includes canonical Exclusive Gear Expedition Lethality; unverified or unsupported EG skill effects remain excluded.
Simulation coverage
What is inside Bear — Rally Leader
PARTIAL COVERAGE · Coverage describes numerical execution, not merely explanatory copy. The result is evidence-qualified rather than a definitive replacement recommendation.
- Progression
- INCLUDEDEric: Verified star and star-tier scaling. Alcar: Verified star and star-tier scaling.
- Expedition Skills
- PARTIALEric: 0 of 3 canonical effects execute; 0 are validated exclusions. Alcar: 4 of 5 canonical effects execute; 0 are validated exclusions.
- Other hero skills
- UNSUPPORTEDEric: 0 of 3 canonical effects have executable Bear mappings. Alcar: 0 of 3 canonical effects have executable Bear mappings.
- Exclusive Gear
- PARTIALEric: EG5 contributes canonical Expedition Lethality; unverified or unsupported EG entries are excluded (Vanguard, Blessed Hammer, ATK, DEF, …). Alcar: EG2 contributes canonical Expedition Lethality; unverified or unsupported EG entries are excluded (Vow of Honor, Flagbearer, ATK, DEF, …).
Investment
Detailed resource requirements
No opaque upgrade score and no conversion between unrelated resources.
Eric · 5★ · EG5
- Progression shards from 0★
- 1065
- Unlock shards
- 10
- Total from locked
- 1075
- General Shards
- Eligible
- EG cost from EG0
- 75 upgrade-cost units
Canonical catalog upgrade-cost units are reported as recorded; they are not converted into hero shards or named materials.
Alcar · 4★ · Tier 0 · EG2
- Progression shards from 0★
- 465
- Unlock shards
- 10
- Total from locked
- 475
- General Shards
- Eligible
- EG cost from EG0
- 15 upgrade-cost units
Canonical catalog upgrade-cost units are reported as recorded; they are not converted into hero shards or named materials.
Simulation methodology
Transparent assumptions
Paired simulation
- Paired normalized scenario: 100,000 Infantry units at TG5.
- Account Attack, Lethality, normal hero gear, rally buffs and supporting-troop damage are held at zero.
- Both heroes use the same centrally versioned set of 128 paired scenario seeds.
- Skills are executed at the selected level for both heroes under the Bear — Rally Leader role rule.
- Rally Leader executes supported Expedition and other hero skills plus supported Bear-applicable Exclusive Gear stats and validated EG skill effects; direct Attack buffs are evaluated in their active damage window.
128 reproducible paired simulations are evaluated for each result.
Verdict thresholds
- Essentially Tied
- under 1%
- Small Upgrade
- 1% to under 5%
- Moderate Upgrade
- 5% to under 15%
- Strong Upgrade
- 15% or more
These centrally defined bands control wording only; they do not alter combat values.
Unavailable simulations
INSUFFICIENT DATA
Other PvP: The current reviewed data cannot support a reliable comparison for this mode.
Next decision