
G1 · Infantry · intelligence
Howard
Howard is a Epic infantry hero in Generation 1. This dossier separates recorded skills from the effects currently supported in Bear simulation.
- Generation
- G1
- Troop
- Infantry
- Rarity
- Epic
- Primary role
- Combat
Investment decision
Should I invest in Howard?
Calculate the complete shard target, compare generation timing and see exactly where the evidence stops.
Combat brief
How Howard creates value
Limited evidence · Reliability High · Reviewed 2026-08-21
Recorded strengths
- Defenders' Edge provides 20% damage reduction to all friendly squads at skill level 5 (Skill: Defenders' Edge).
Limitations
No evidence-backed weakness is established. Missing data remains unknown.
Bear Hunt
Rally Leader: Mechanics Incomplete. Rally Joiner: Mechanics Incomplete. Only effects listed in role coverage execute numerically.
PvP attack / rally
No safely classified local effect establishes this mode's value.
PvP defense / garrison
At least one source-recorded, classified mechanic is relevant to this mode.
Arena
Exploration mechanics come from a public fan-maintained reference. They may inform provisional Arena evidence, but cannot drive a definitive investment recommendation.
General Expedition / PvE
At least one source-recorded, classified mechanic is relevant to this mode.
Bear Hunt
Current simulation coverage
Both roles use the same canonical skill and applicability rules as Generation Upgrade comparisons.
Rally Leader
Star and Star Tier progression are modeled. No hero-specific skill effect currently has an executable Bear mapping.
Not modeled or excluded (5)
- Defenders' EdgeNot yet modeled · Defensive-only for the current Bear damage scenario
- WeakenNot yet modeled · Defensive-only for the current Bear damage scenario
- Shielded StrikeNot yet modeled · Bear impact not yet verified
- Joint DefenseNot yet modeled · Defensive-only for the current Bear damage scenario
- Shield BlockNot yet modeled · Defensive-only for the current Bear damage scenario
Simulation coverage details
- Progression
- INCLUDEDVerified star and star-tier scaling.
- Expedition Skills
- UNSUPPORTED0 of 2 canonical effects execute; 0 are validated exclusions.
- Other hero skills
- UNSUPPORTED0 of 3 canonical effects have executable Bear mappings.
- Exclusive Gear
- EXCLUDEDNo supported canonical outgoing Bear stat or validated skill effect is available.
Rally Joiner
Star and Star Tier progression are modeled. No hero-specific skill effect currently has an executable Bear mapping.
Exclusive Gear: Not applicable to Rally Joiner.
Not modeled or excluded (2)
- Defenders' EdgeNot yet modeled · Defensive-only for the current Bear damage scenario
- WeakenNot yet modeled · Defensive-only for the current Bear damage scenario
Simulation coverage details
- Progression
- INCLUDEDVerified star and star-tier scaling.
- Expedition Skills
- UNSUPPORTED0 of 2 canonical effects execute; 0 are validated exclusions.
- Other hero skills
- EXCLUDED BY ROLEJoiner execution excludes non-Expedition skills.
- Exclusive Gear
- EXCLUDED BY ROLERally Joiner ignores all Exclusive Gear stats and skills.
Expedition skills
Mechanics and practical impact
Defenders' Edge
Howard guards our troops with his shield, reducing damage taken by 20% for all troops.
- Recorded effect
- 20% Damage reduction
- Target
- All friendly squads
- Trigger / cadence
- passive · Continuous
- Chance
- No supported chance roll
- Duration
- Not recorded
- Condition
- None recorded
- Stacking
- Unclassified
- Modes
- Garrison Defense, Expedition Pve
DIRECT · RELIABLE keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.
Weaken
Howard's intimidating presence reduces the total Enemy Squads' Attack by 20%.
- Recorded effect
- 20% Unclassified
- Target
- All enemy squads
- Trigger / cadence
- passive · Continuous
- Chance
- No supported chance roll
- Duration
- Not recorded
- Condition
- None recorded
- Stacking
- Unclassified
- Modes
- Unclassified
RELIABILITY UNKNOWN keeps this effect distinct from permanent bonuses. Evidence: Canonical Expedition skill data.
Exploration / Arena skills
Arena evidence
These mechanics come from a public fan-maintained skill reference. They remain provisional, never substitute Expedition skills, and do not drive a definitive investment recommendation.
Shielded Strike
Howard gives an enemy a solid whack with his heavy shield, knocking the target back while dealing Attack* Area of Effect damage. 200–280%
- Recorded effect
- 280% area of effect damage up
- Target
- Enemy target
- Chance
- No source-recorded chance roll
- Duration
- Not recorded
- Cadence
- Not recorded
- Stacking
- unknown
Evidence: Public skill reference. Status: provisional.
Joint Defense
At skill level 5, Joint Defense records Defense Up: 15%. The source sentence is incomplete, so only structured values are shown.
- Recorded effect
- 15% defense up
- Target
- Target interpretation not yet verified
- Chance
- No source-recorded chance roll
- Duration
- Not recorded
- Cadence
- Not recorded
- Stacking
- unknown
Evidence: Public skill reference. Status: provisional.
Shield Block
At skill level 5, Shield Block records Damage Taken Down: 30%. The source sentence is incomplete, so only structured values are shown.
- Recorded effect
- 30% damage taken down
- Target
- Target interpretation not yet verified
- Chance
- No source-recorded chance roll
- Duration
- Not recorded
- Cadence
- Not recorded
- Stacking
- unknown
Evidence: Public skill reference. Status: provisional.
Exclusive Gear
Exclusive Gear effect analysis
No Exclusive Gear effect is recorded for this hero in the reviewed catalog.
Evidence limits
Unknown and unclassified mechanics
- Combat examples use recorded skill level 5; no verified star-to-skill-level mapping is inferred.
- Exploration / Arena records are provisional public evidence until directly verified in game; Arena conclusions remain non-definitive.
- Weaken: activation, target, or effect semantics are incomplete (Skill: Weaken).
- Stacking behavior and caps are not recorded for the catalogued effects.
Availability
Acquisition evidence
Hero Recruitment
Availability can vary with kingdom age and live game events.
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